"R-Type" is the milestone in side-scrolling shooter games, which went out into the world in 1987. We sent out information in April 2019 and received great support through crowdfunding campaigns we ran in June and October of the same year. Now we are working on the latest R-Type title to bring it out to the world. Please stay tuned for it!
We try to go back to the starting point without doing anything merely attention-getting, and stick to pursuing playability and exhilaration.
Wave Cannon attacks by trans-dimensional fighters equipped with firepower equivalent of that of a battleship. This game is thoroughly focused on expressions of how enemies are destroyed. The feeling of exhilaration in the destructions is thoroughly pursued.
The Stage Dominated by Decaying Organism. As new enemies are generated from carcasses of the enemies, the more the player plays the game, the stronger enemies he or she gets. Not only the player's fighter, but also the stages will evolve. That's R-Type Final 2. Moreover, new stages are planned to be added after the release of the game.
A player's fighter is equipped with weapons such as "Wave Cannon" to shoot down durable enemies with a single shot, "Force" that can be remotely controlled and mounted in front of or behind the ship. Also, new types of player fighters will be developed as you progress through the game. One of the fun parts of the game is finding aircraft that are effective in clearing the stages that stand in your way and finding the type of aircraft you like.
Thank you so much for your great support in the crowdfunding campaigns of the R-Type Final 2 production project we ran in June, October 2019 and November 2020. Your support has enabled us to proceed with this project. We have launched a dedicated website (Team R-TYPE FINAL 2) for our backers to let you know about platform selection and to contact you about your rewards. If you have not yet signed in to the website, please do so.